The cinematic gameplay preset features a toned-down DoF blur that kicks into effect when zoomed in, as well as during cutscenes. The only thing that isn't stock with the presets are the lights I set in gpose. The screenshots on the title image are all completely unedited, taken in the same location, using the screenshot preset at different times of day (sunset -> bright day -> overcast day -> night). It features a dynamic color gradient that fades from night to day with ambient light, creating a more immersive, atmospheric gameplay experience. Worldlight is a universal GShade preset for both gameplay and screenshots.
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